in about 45 minutes
twitch.tv/the_trains13
seeya there
Friday, August 24, 2018
Monday, August 13, 2018
it happened again......
1 month isn't so bad
but i'm outta ideas right now and i'm waiting on stuff, like xwing second edition and the like
i finally started playing warframe right before the sacrifice went live
as well as upgraded my internet i might start twitch streaming
hang in there
and check out Nerdstreet at https://www.youtube.com/channel/UC4zJSVDPX7_X-WfCvjqEEQQ
but i'm outta ideas right now and i'm waiting on stuff, like xwing second edition and the like
i finally started playing warframe right before the sacrifice went live
as well as upgraded my internet i might start twitch streaming
hang in there
and check out Nerdstreet at https://www.youtube.com/channel/UC4zJSVDPX7_X-WfCvjqEEQQ
Monday, July 9, 2018
Ladies and Gentlemen: for your consideration, The Crew 2 Early review

Let's roll, 5-10s
Welcome to a Ubisoft experience that takes a lot of good things from as many games as possible but somehow neglecting some great old features from Crew 1.
Let's start with some good
This game is gorgeous. Weather looking like they borrowed the snowdrop engine from MASSIVE entertainment.
This game's world detail is intense.
But it comes with some bad, they center around player models but they aren't that fantastic. as well as car destruction taking a step down.
SECOND: driving has been fine tuned for EVERYTHING.
Just like how the LIVE EXTREM series levels test all your driving skills.
HOWEVER
no more "tutorial missions" on how to drive them The Crew featured levels where your first time in a dirt car a character would give you an idea of how it would work.
not here, and i still can't drive a hypercar to save my life
THIRD: The sheer amount of vehicle types is astounding, now with all these vehicles. collecting seems useful. But this is good and bad
The Crew 1 allowed you to buy a car then apply different perf kits to it essentially turning one car into 6 copies. and while I miss this level of customization, it's good to entice collection. AND fullstock cars are gone, so no worries there
Fourth: performance part picking has been made simpler with the menu and added some RPG mechanics behind the faux-lootbox system it has for drops which now have improved on quantity per race.
The Not so good:
STORY really took a hit, the main thing that made The Crew special was it's story of revenge and of a street gang out of your hot wheels dreams. Now we have remnants of that. We don't get a lot of story, it's generic.
Side menu has been made useless basically only radio and quit features. picking out which car and such to switch to WHILE driving was a great feature.
Useless races: The entirety of the Crew was story missions of some sort. With the boring and long one hour races reserved to faction races and such.

AND lastly: for as many planes and boats as there are and could be there's far too few race types for planes and boats compared to cars.
Overall this game is still the Crew It's fun, and it takes great stuff from Wild Run and adds to it. no pvp, and i hope it gets readded with Calling All Units. and this is a great racing game and a living breathing open world that begs to be explored.
But the Crew 1 is still better.
My early review (at icon 3) what's my score
763/1000
BRING BACK THE 5-10s
This game is gorgeous. Weather looking like they borrowed the snowdrop engine from MASSIVE entertainment.

This game's world detail is intense.
But it comes with some bad, they center around player models but they aren't that fantastic. as well as car destruction taking a step down.
SECOND: driving has been fine tuned for EVERYTHING.
Just like how the LIVE EXTREM series levels test all your driving skills.
HOWEVER
no more "tutorial missions" on how to drive them The Crew featured levels where your first time in a dirt car a character would give you an idea of how it would work.
not here, and i still can't drive a hypercar to save my life
THIRD: The sheer amount of vehicle types is astounding, now with all these vehicles. collecting seems useful. But this is good and bad
The Crew 1 allowed you to buy a car then apply different perf kits to it essentially turning one car into 6 copies. and while I miss this level of customization, it's good to entice collection. AND fullstock cars are gone, so no worries there
Fourth: performance part picking has been made simpler with the menu and added some RPG mechanics behind the faux-lootbox system it has for drops which now have improved on quantity per race.
The Not so good:
STORY really took a hit, the main thing that made The Crew special was it's story of revenge and of a street gang out of your hot wheels dreams. Now we have remnants of that. We don't get a lot of story, it's generic.
Side menu has been made useless basically only radio and quit features. picking out which car and such to switch to WHILE driving was a great feature.
Useless races: The entirety of the Crew was story missions of some sort. With the boring and long one hour races reserved to faction races and such.

AND lastly: for as many planes and boats as there are and could be there's far too few race types for planes and boats compared to cars.
Overall this game is still the Crew It's fun, and it takes great stuff from Wild Run and adds to it. no pvp, and i hope it gets readded with Calling All Units. and this is a great racing game and a living breathing open world that begs to be explored.
But the Crew 1 is still better.
My early review (at icon 3) what's my score
763/1000
BRING BACK THE 5-10s
Don't forget about my Discord : https://discord.gg/3xnPwMx
Youtube (new Crew 2 Video editor content!): youtube
I am on a show called Nerdstreet, where i'm a guest: NERD STREET
I am on a show called Nerdstreet, where i'm a guest: NERD STREET
Twitch.tv (i plan to stream some great singleplayer games)https://www.twitch.tv/the_trains13:
Sunday, June 24, 2018
Splinter Cell Conviction :A Professional Review
What do you get when you get a good story, but it's told as a picture book instead of describing things?
That's the kind of handholding that made splintercell easier than it should be. But none the less Conviction is a story for the boys who grew up through the years of SC. This IS you dad's Splintercell in story, but not mechanics.


Enviroment
So the environment is a very beautiful set-piece due to the lighting and the storytelling. When in the darkness you see everything in gray-scale except for important objects and Enemies This causes a really nice focusing tool. Objectives, storytelling, memories, all those things appear on the environment as well
This game makes you the one everyone's afraid of, this game allows you to blend in, but stand out to those who are looking for you. They're afraid of you. You can make them nervous
"what do you think you're some sorta ninja? give me a break!" -said every nervous enemy before you pounce them
in classic SC fashion, the environment is your playground. Drop a chandelier on someone, blow up a generator, turn off the lights, kick down a door, wait for them to walk under the balcony you're hanging from. take a human shield, headshot.
The Story revolves around Archer and Kestrel, a Third Echelon Agent and Voron respectively.
You go around doing co-op based missions through multiple locations while getting the intel you can for your agency's own interests.
Your costumes with their custom upgrades will be accquired using points, and points get accquired through one of the biggest features of this game based on it's Montra
"what do you think you're some sorta ninja? give me a break!" -said every nervous enemy before you pounce them
in classic SC fashion, the environment is your playground. Drop a chandelier on someone, blow up a generator, turn off the lights, kick down a door, wait for them to walk under the balcony you're hanging from. take a human shield, headshot.
Open encounters.
if you aren't familiar with how most modern splintercell games go. think of it as a massive predator encounter from the Batman Arkham games, but the size of an entire level. In this game there is no diplomatic or non lethal option. You're Sam Fisher, you're angry, kick butt.
Soundtrack: While amazing as usual, I didn't find it as memorable. But the Conviction theme is a must-have for any ubisoft playlist.
Story
A retired Sam Fisher is being hunted after by Third Echelon (y'know, his old employer) He's retired because his daughter was killed by a drunk driver. Anna Grimsdottir is here to change hairdo and overall profile again. But she gives you help under the table as her hands are tied.
Andriy Kobin, the guy who hit Sarah (Sam's Daughter) is here too as a bad guy.
Deniable OPS
The Game's Co-op missions that CAN be played in singleplayer but remove all story from it.
This is a proving grounds, with gamemodes that rely on your best infiltration skills,even when this game works best if you're spotted at least once.
This is where you can customize an agent to hunt the baddies as.
You go around doing co-op based missions through multiple locations while getting the intel you can for your agency's own interests.
Your costumes with their custom upgrades will be accquired using points, and points get accquired through one of the biggest features of this game based on it's Montra
PREPARE AND EXECUTE.
Points will give you the ability to buy upgrades for guns and new guns. In addition you can upgrade those costumes for Deniable Ops.
FINAL MEASURES
While not as slow paced as early games, Nor as beautiful and modern as Blacklist.
My Rating? 782/1000
Don't forget about my Discord : https://discord.gg/3xnPwMx
Youtube (new Crew 2 Video editor content!): youtube
Twitch.tv (i plan to stream some great singleplayer games)https://www.twitch.tv/the_trains13:
Saturday, June 23, 2018
I KNOW I KNOW TWO MONTHS: heads up
SO
I've been working on a Splintercell conviction review but I've been VERY BUSY.
BUT that may have to be delayed. Right now I'm playing The Crew 2 Open Beta, I've played the closed Alpha too, and I'm pre-purchasing (only because i'm a gaming blogger, never pre purchase) so I can have an early review up the day the game launches for everyone else, (i get it three days early)
IN ADDITION, I'm working a lot at my job so I've been having a hard time figuring the right time to record or SFM.
and lastly, I'm finishing Arkham Origins to get a review up
I've been working on a Splintercell conviction review but I've been VERY BUSY.
BUT that may have to be delayed. Right now I'm playing The Crew 2 Open Beta, I've played the closed Alpha too, and I'm pre-purchasing (only because i'm a gaming blogger, never pre purchase) so I can have an early review up the day the game launches for everyone else, (i get it three days early)
IN ADDITION, I'm working a lot at my job so I've been having a hard time figuring the right time to record or SFM.
and lastly, I'm finishing Arkham Origins to get a review up
![]() |
| not my art |
Wednesday, April 11, 2018
Ricin, Anthrax, Serin Gas, Ebola, White Noise, Chimera Viruses. WELCOME TO YEAR 3

So as Year 2 rounded up we got interesting Operators, amazing maps, Inventive mid-season Reinforcements, (for Blood Orchid AND White Noise), AND we get some fun weapons
Welcome to The Mid-Season buffs and changes
In Blood Orchid Kapkan got reworked, Blitz got buffed, and it's not like I already used these operators a lot, Ela got toned down a lot thankfully. What else happened is White noise nerfed ela, nerfed ash, nerfed twitch, nerfed Bandit (rip three barbed wire), buffed lesion and BUFFED MY BOI CAPITAO.
My Final opinions about blood orchid were as such, Ela kinda ruined it. The map was great, and Ying is my Ying. Everything was kinda buggy still because OpErAtIoN hEaLtH.
White noise:
Although due to the fact that I mained Echo, I didn't have any problems with Dokkeabi. I really wish that Vigil would get a gadget buff.
This Season also had the amazing invitational and the last Bosak sister.


Vigil, 말보다는 행동이지 - Actions speak louder than words.
Vigil is a fun operator more than a useful one, just like how Caveira is low picked in ranked.
His Weapons are fun and powerful. But his gadget is just a slight boost and target for IQ.
My rating for him? 707/1000
Dokkeabi 멋진 방화벽, 2007 년- Nice firewalls, very 2007.
Dokkeabi was an effective disruptor that had the BOSG meme gun but it isn't great on attack. Instead she had a great laser beam DMR. her gadget was extremely useful, and she was an overall threat that made the game fun. Though as echo it was funny to hear all my other teammate's phones go off while my echo band didn't or I was sitting on a mute jammer. I noticed hacked cams weren't overall as detrimental to defenders unless it was a valk cam.
My Score for Dokkaebi? 890/1000 (Yes! inserting code!)
Zofia: Prepping Thunder! I'm not playing nice Ela!!
Zofia is insanely useful, But much like Ela, her passive is kinda useless. Her AK-style rifle is great. her gadget is great. And Zofia is tough and loves doming her sister in the head for that sweet +10 sister rivalry points. The concussion effect reduction is helpful. And since we know there's upcoming LMG buffs, she'll be able to use a great LMG too. Then her pistol is fantastic as well.
My Score? 910/1000 (900 +10 sister rivalry)
OPERATION CHIMERA
Vigil, 말보다는 행동이지 - Actions speak louder than words.
Vigil is a fun operator more than a useful one, just like how Caveira is low picked in ranked.
His Weapons are fun and powerful. But his gadget is just a slight boost and target for IQ.
My rating for him? 707/1000
Dokkeabi 멋진 방화벽, 2007 년- Nice firewalls, very 2007.
Dokkeabi was an effective disruptor that had the BOSG meme gun but it isn't great on attack. Instead she had a great laser beam DMR. her gadget was extremely useful, and she was an overall threat that made the game fun. Though as echo it was funny to hear all my other teammate's phones go off while my echo band didn't or I was sitting on a mute jammer. I noticed hacked cams weren't overall as detrimental to defenders unless it was a valk cam.
My Score for Dokkaebi? 890/1000 (Yes! inserting code!)
Zofia: Prepping Thunder! I'm not playing nice Ela!!
Zofia is insanely useful, But much like Ela, her passive is kinda useless. Her AK-style rifle is great. her gadget is great. And Zofia is tough and loves doming her sister in the head for that sweet +10 sister rivalry points. The concussion effect reduction is helpful. And since we know there's upcoming LMG buffs, she'll be able to use a great LMG too. Then her pistol is fantastic as well.
My Score? 910/1000 (900 +10 sister rivalry)
OPERATION CHIMERA
WELCOME TO YEAR 3 OF RAINBOW SIX SIEGE!!
Operation Chimera brings us two powerful attacking operators, dubstep drones, steroids, and Zombies. Yes, Zombies.
Let's dig right into it
Outbreak
Outbreak was fun, for the month it lasted :(
It felt really lacking in rewards or replay-ability except for the challenges that forced us to play more outbreak for.... charms, the charms were awesome but I was unable to get any of them because it was insanely annoying and took away from my multiplayer time which was more interesting.
So Outbreak rating? fun: 810/1000
The Outbreak packs really should've been incorporated in the mode.
NEW OPERATORS, 2 ATTACKERS
LION -"Big Brother coming in for overwatch"
Here's everyone's favorite Monstercat affiliate with his DUBSTEP DRONE. He's right now got a 100% pickrate in pro league. His monster guns make him a beast. And his ability is so strong, it finna get a nerf. But it made my mute pickrate go up faster than white noise had made it.
Finka- "Incoming adrenaline surge!"
This girl is literally doping so much she got banned from the olympics. It's awesome to see how much recoil reduction she gets from her NANOMACHINES SON. She's got the worlds best russian munitions at her disposal. She's got hella utility and she finna be finka. My rating for an olympics ban? 896/1000
So.... that's my opinion and recap of the past couple seasons of R6 Siege
White noise: 965/1000
Chimera: 932/1000
I'm gonna go play Ghost Recon Wildlands and get my Sam Fisher stuffs.
Friday, March 9, 2018
Jungle Inferno the real TF3.0 part 2
Welcome back to Day 2 of Jungle inferno
I will say when this came out I DITCHED overwatch
So what did Day 2 bring?

Campaign 3 is here. Dubbed the Mercenary park campaign.
This contains a Choose your own Adventure style where you select what contracts you do as long as you've unlocked them, (much like the guardian missions in operation hydra).
These contained 3 objectives which earned stars to unlock more contracts
They also included an enhanced co-op way to complete these. With contracts being for maps, gamemodes, classes, and weapons. And although the campaign ended, you can still purchase a contract-only pass to get access to the contracts, and the OG pass holders still get to do their contracts too!
And that's well and good but everyone only cares about REWARDS, So what did we get here?
It came with a set of cosmetics so you could wear a saxon hale hat, or dress heavy up as a yeti. But the more important things were blood money (which was earned from contracts) could be used to purchase WAR PAINTS and War paints were the big addition to today. We get skins but they can be applied to almost any weapon you choose (including non-stock) with new looking ones and familiar ones from tough break and gun mettle! Then there was the contract-exclusive DRAGON SLAYER war paint(which as of last checking the steam market dropped below $6)

And Lastly they introduced the cosmetics for today which looked pretty nice overall.

New unusual effects, unusual weapons, My rating for today was a solid 890/1000

I will say when this came out I DITCHED overwatch
So what did Day 2 bring?

Campaign 3 is here. Dubbed the Mercenary park campaign.
This contains a Choose your own Adventure style where you select what contracts you do as long as you've unlocked them, (much like the guardian missions in operation hydra).
These contained 3 objectives which earned stars to unlock more contracts
They also included an enhanced co-op way to complete these. With contracts being for maps, gamemodes, classes, and weapons. And although the campaign ended, you can still purchase a contract-only pass to get access to the contracts, and the OG pass holders still get to do their contracts too!And that's well and good but everyone only cares about REWARDS, So what did we get here?
It came with a set of cosmetics so you could wear a saxon hale hat, or dress heavy up as a yeti. But the more important things were blood money (which was earned from contracts) could be used to purchase WAR PAINTS and War paints were the big addition to today. We get skins but they can be applied to almost any weapon you choose (including non-stock) with new looking ones and familiar ones from tough break and gun mettle! Then there was the contract-exclusive DRAGON SLAYER war paint(which as of last checking the steam market dropped below $6)
And Lastly they introduced the cosmetics for today which looked pretty nice overall.

New unusual effects, unusual weapons, My rating for today was a solid 890/1000
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