Monday, November 14, 2016

Batman: Arkham City Review (story and mechanics)

So I just played Batman: Arkham City on the xbox 360 in less than twelve hours (on and off i had the whole night) so here is my thoughts.

Graphics for an xbox 360: Beautiful and the character model for Batman gets more worn out throughout the game.

Combat mechanics: Overall combo based, flying gadgets, and almost button-mashing (good but not perfect for what it should be)
Freedom to take them down in any way you wish but they get up very easily (take downs are somewhat long and most of the time someone else will interrupt)
Main problem with lack of easy take downs is that the smoke pellet is not bound to any combo so you can't do the awesome knockout punch without selecting it and I usually have the bat-claw equipped to disarm the gun-wielding enemies .

Enemies
Basic melee: balanced
Shields: balanced but there should be some sorta counter
Tasers: annoying, very annoying
knives: unnecessary
guns: fun to deal with but annoying when close together

 Other Gameplay features: gadgets and glides!
Bosses are interesting and fun to take out and the outfits on them are just amazing
upgrades for survivability granted by exp for being fancy with the fights

Story:Perfect, a new twist on batman, a great idea, tutorials that aren't really tutorials as well.

do i reccomend it? YEAH

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